AI Insights · Timothy · January 2022
Top 5 Puzzle RPG Apps on Android in Oceania: Q4 2021 Performance
Explore the performance trends of the top 5 Puzzle RPG apps on Android in Oceania during Q4 2021, including insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Puzzle RPG apps on the Android platform in Oceania showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here are the detailed insights, based on data from Sensor Tower:
Puzzles & Survival from 37GAMES saw consistent weekly revenue, generally hovering around $32K to $40K. The highest revenue was approximately $40.3K in the last week of September. Downloads fluctuated throughout the quarter, peaking at 1.1K in mid-October, while active users ranged from around 3.2K to 4.8K, with a slight uptick towards the end of December.
Slugterra: Slug it Out 2 by Nightmarket Games experienced modest weekly revenue, with peaks of $1.1K in mid-October and $859 in the last week of December. Downloads remained relatively stable, averaging between 500 and 800 per week, and active users saw a gradual decline from 2.2K at the start of the quarter to about 1.6K by the end.
Call of Antia: Match 3 RPG from FunPlus International AG, which launched in mid-December, showed impressive revenue growth, culminating in $5.2K in the final week of the year. Downloads saw a significant rise, especially post-launch, reaching 1.4K in the last week of December. Active users also surged, peaking at 3.5K in the same period.
Stranger Things: Puzzle Tales by Next Games had a varied performance with revenue peaking at $200 in early November. Downloads were highest in late October, reaching 1.9K, while active users saw a peak of 2.4K in the same week. By the end of December, active users stabilized around 900.
Empires & Puzzles: Match-3 RPG from Small Giant Games maintained strong weekly revenue, peaking at $45K in late November. Downloads remained steady, with a notable increase to 670 in the last week of December. Active users were consistently high, ranging from 6.5K to 7.6K throughout the quarter, with a slight dip in early December.
For more detailed insights and data, be sure to visit Sensor Tower.